Means and Measure
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Means and Measure
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Core
Means and Measure
Character Creation
Mechanics
1 - Mechanics
Ability
Take the Measure
Rule of 7
Hit
Complication
Miss
State
Off-Balance
Exposed
Fumble
Measure
Act of Anchoring
Actions
Agility
Allure
Brawn
Close
Corruption
Disengage
Far
Gear
Insight
Integrity and Void
Intellect
Line of Sight
Medium
Melee
Mutation
Opportunity Attack
Reposition
The End State
Vigor
Means
Arcane Means
Armor Means
Combat Means
Deception Means
Divine Means
Movement Means
Primal Means
Social Means
Act of Anchoring
#mechanics
#corruption
#magic
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