Ability
#mechanics #abiliity
Abilities are the basic 6 attributes that all characters possess. Abilities start at 0. At levels 1, 4, 7, 10, player may assign +1 to any Ability. Abilities may never go above +2. For every +1 in an Ability, Windows for rolls with that Ability widen by 1. Abilities typically do not go below 0, unless characters are maimed or seriously injured.
Strength
Constitution
Dexterity
Intelligence
Wisdom
Charisma